The Orc race is the race of fire. Among all races, Orcs possess the greatest physical abilities. After the destruction of the Giants, they were able to expel the Elves and attained the most powerful position on Aden. However, they were defeated by the Elf-Human alliance some time later, and are currently living in an arctic area of Elmore.
Special Abilities of the Race: They have a strong resistance to negative effects, such as poison or sickness.
Characteristics: Orcs have superior physical strength, with high maximum HP and MP levels. They also have a fast recovery speed. However, they are not quick and have slow movement, attack, and casting speeds. They have low marksmanship and evasion as well.
Class Tree Edit
|Orc Fighter||Orc Mystic|
Marauders are Fighters who have polished their war arts and honed their weapon skills. They are the main fighting force of the Orc race.
Playstyle: The playstyle of an Orc Raider is similar to that of a Warrior, however, compared to Warriors, they use more skills that rely only on physical strength.
The religious order of Pa'agrio worship is the Orc’s religion. Among Orc Fighters, elders select those who want to improve their physical strength rather than relying on weapon. These Orcs are trained as Monks. The Monks who preach the way of power and path of fire do not use weapons but learn to use Tangsu leading them to perfection of their physical strength.
Playstyle: Monks are characterized by their fast hand-to-hand attacks. They can also use the technique of gathering magical forces and shooting them towards their enemy to cause damage and weaken the enemy. During solo play, a Monk wears tattoos only as light armor and fights with hand-to-hand fighting equipment to cause severe damage while evading enemy attacks. In party play, Monks are useful primarily for the rapid and devastating damage they can deal.
An Orc Mystic who has been blessed by the god of fire can follow the path to become an Orc Shaman. The Mystics can bless Fighters who are going to war and improve their combat skills. They can also cast curses to inflict damage on enemy forces. There are few things as frightening to face as an Orc military unit with a Shaman at their side.
Playstyle: The Orc Shaman provides extensive support in groups – casting beneficial spells and healing others. They can also cast powerful magic curses on enemies in combat and have some proficiency in physical combat.
Developed from the Orc Raider, the Destroyer is an expert fighter who stands ever vigilant on the front lines of the battlefield. He uses Whirlwind to batter his enemies about and tirelessly fights without fear until his enemies have all been vanquished. The Destroyer's very aura causes his opponents to retreat in fear and consternation.
The Tyrant uses weapons that assist his personal tangsu. He is a top student at the temple of power and fire. The Tyrant is famous for using such techniques as Force Buster , which explodes energy and attacks multiple enemies whose way is blocked; Burning Fist, which throws strong fists of fire; and Punch of Doom, which causes extreme damage to an opponent while consuming a lot of physical strength.
The Overlord is a Shaman who is a candidate for tribal leader. He creates his own clans and can carry out various magic to support his clan members. The Overlord leads the Orc race through the use of Seal of Winter, which reduces the attack speed of nearby enemies and Sight of Paagrio, which increases the accuracy of other members of his clan.
The Warcryer is a Shaman who has received special training in the battle song, which is at the very top of the Orc sorcery system. He supports his allies through songs that have magical power. The Warcryer is an advantage to a group in battle, thanks to his adept Chant of Fury, which increases the attack speed of his party members, as well as the Chant of Evasion, which increase evasiveness.
Wielding massive swords or axes, these powerful Orc warriors spearhead advance attacks and trample the enemy without reservation.
Grand Khavatari Edit
It is said that the highest priests of the Monastery of Fire possess strength that rivals that of Titans. These master Tyrants possess abilities previously unseen in Titans, pursuing true physical prowess. Gifted and dedicated fighters who are granted the title of the Grand Khavatari, the quintessential warrior, these Tangsu practitioners prefer tattoos over cumbersome armor in combat.
Orcs who have realized the power of tactics, Dominators are natural leaders and strategists. Given the title of Dominator, which is bestowed to only the strongest Overlords, they lead proud warriors who will leap off a cliff without the slightest hesitation about their victory.
At the pinnacle of the Orc's incantations lie battle songs, special chants in the form of songs. Doomcryers are Warcryers who are perfectly fluent in battle songs that rain destruction upon the enemy. With mere words, they heal friendly forces with chants endowed with strong magical powers, raise morale, and cast curses on enemies.
The Noble Orc Tribes Edit
There are seven noble orc tribes:
The merciless Atuba, whose spirit totem is the Wolf. They are represented by Varkees on the Tribal Council.
The resourceful Duda-mara, whose spirit totem is the Spider. They are represented by Kunai on the Tribal Council.
The savage Gandi, whose spirit totem is the Monster Eye. They are represented by Uska on the Tribal Council.
The dignified Hestui, whose spirit totem is the Grey Bear. They are represented by Tataru on the Tribal Council and they count among their number Kakai, the Flame Lord, ruler of the orcs.
The tenacious Neruga, whose spirit totem is the Bat. They are represented by Grookin on the Tribal Council.
The headstrong Urutu, whose spirit totem is the Skeleton. The are represented by Gantaki on the Tribal Council.
The Lagra, who are no longer spoken of and have been cast out for betraying Pa'agrio, the Founder, and the honor of the Orc peoples.
The Fallen Orc Tribes Edit
The orcs are one of the few races in the game to have an actual canon language. Far from complete, the following translations have been obtained:
- Tejekar - Greetings (Tejekar Drakkos - Greetings Drakkos)
- Dejakyar - Safe path (Dejakyar Lamme - May the eternal flame guide your path)
- Dekara - Long Live (Dekara Pa'agrio! - Long Live Pa'agrio!)
- Pa'agrio Amare Oites - A form of greeting.
- Oroka - The orc race (I am a proud oroka - I am a proud orc.))
- Kabart - The fighting style used by monks, tyrants, and Grand Khavarti. Also knowns as Tangsu.
- Zu - Of the (Kamakela zu Hestui - Kamakela of the Hestui tribe)
- Lamchar - Flamelord 
- Lamme - Referring to the Flame spirits.